Archive for October, 2013

Mei Feng vs Viktoria

Posted: October 30, 2013 in Gaming

Last night seen a good match up – testing out wave 2 Arcanist models with Mei Feng with a central theme around burning, either models that cause it or models that get buffed by it.

50SS Squatters Rights
Schemes available:
Entourage
Plant Explosives
Protect Territory
Bodyguard
A Line in the Sand

Arcanists
Mei Feng – 5SS, Imbued Protection, Vapormancy, Seismic Claws
The Captain Imbued Protection, Imbued Energies
Gunsmith
3 Union Miners
3 Fire Gamin
Large Arachnid

Outcasts
Vik of Ash – 4SS
Vik of Blood
Specialist
Bishop
Hans
Johan
Student
Ronin

Turn 1 seen the Arcanists line up on the centre-to-left flank with a large arachnid staring down at Bishop and Hans. Some hesitant movement from the Fire Gamin and miners and the Captain airbursted a miner further up the field before laying a Wind Wall in the middle of the board. Hans climbed into position staring down the length of the board. Vik of Ash sprinted across to the ruined temple with Bishop in supoort. This left the gunsmith who managed to walk and sight down Vik and with explosive ammo on a negative flip got double severe damage for 6 wounds. A prevention flip healed 1 wound.

Turn 2 opened with another salvo from the gunsmith who took out Vik of Ash and lost the Viks their Entourage (Unannounced). Pushing up the fire gamin flipped some objectives and held the centre, threatening the lone Ronin in the centre of the board. The specialist aimed at the Fire Gamin who took 1 damage point and in return took a Burning point for his trouble. Vik of Blood charged into the centre and killed all 3 Fire Gamin but took 6 burning for it. Mei Feng finished her off with a jumping jackhammer kick.

The union miners were throwing out scheme markers to help with Protect Territory (Announced) and placed some markers for Plant Explosives (Unannounced). Hans sighted 1 miner and took 5 wounds off him! He was going to be hiding for the rest of the game.

Turn 3 seen Bishop charge Mei Feng and take her down 2 wounds using her WP as defense and not allowing her to Leap Aside. She in return took Vapormancy twice on him bypassing his DF trigger. The specialist who had been given Fast by the Student seen it was hopeless and tried to get Mei feng as much as possible but managed to hit Bishop twice and take down a lot of wounds on him. The Captain pulled Mei Feng out of danger but couldn’t target the Ronin leaving the Ronin open to a salvo from the gunsmith.

On the far side Hans was tied up with the large arachnid but Johan walked up and swung his hammer, connecting for 1wd (on Armor+3). The Ronin was within range by the end of the turn to declare Plant Explosives and earn 1pt from it.

Turn 4 was a consolidation from the Arcanists with mei Feng moving out of range of the specialist. Bishop walked then charged Mei Feng and took her down to 3 wounds on a Red Joker damage flip. She prevented 1wd and was sitting on 3. The miners ganged up on Bishop and took his remaining wound. The arachnid attacked and butchered Hans and with that, the fight was over.

Final score: 8-0 Arcanists.

  • Arcanist set up

  • It heats up!

  • Gotcha in my sights

  • Must be the YMCA

  • Who’s afraid of spiders?

  • The dust settles

Black Knight Birthday Bash part 2

Posted: October 26, 2013 in Gaming

So with Black Knight celebrating its birthday we suited up and headed down to play some Malifaux and other games.

the idea was to celebrate by playing for 30 hours straight. Well, that wasn’t going to happen but we did do 7 hours before having to be called home by our significant others.

A good few demo games of Malifaux has given some guys the bug and a full game of Von Schill vs Viks see the game swing for the Viks then back to Von Schill but in the end the Viks hled out for an 8-7 win.

I ran a good game with Mei Feng against Andy who wanted to try Lilith. It was a close game but inexperience and more playing will be required to get the hang of Lilith.

Next up was a game of In her Majesty’s Name. I didn’t play but watched on. It was a skirmish game that uses D10 with modifiers for actions in a similar fashion to Gutshot. Everyone seemed to be having fun so all good.

Zombicide season 2 arrived so it would have been rude not to open it up and play a game despite it just turning 1am.

The first scenario sees the lucky survivors beginning in the prison but having to open various gates to achieve victory but doing that results in opening zones for zombies to spawn. Get to the tower and grab the sniper rifle and start taking out these walkers.

I made a valiant effort in an attempt to kill as many zombies as possible. Jumping into a police car and running them over killed half the zombies. In return they swarmed on me and with that the rest fell soon after.

  • Set up for demo games.

  • Von Schill beats down some girls.

  • In Her Majesty’s Name – killing mummies and cultists!

  • Get to the chopper!

  • Watts takes it to the zombie horde

Black Knight Gaming Birthday Bash

Posted: October 25, 2013 in Gaming, Hobby

So tonight we are celebrating the 2nd birthday of a great local store opening. 30 hours of straight gaming (apparently) and cake (first come, fist served). We will be heading down later with a bunch of Malifaux on the cards. Demo games and hopefully some organised play.

There will also be demo games of Dead Man’s Hand, In Her majesty’s Name and 7TV and lots of board games.

Their Facebook page is here, give ’em a like!

Watch out later for pics.

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Game: viks vs Lucas McCabe

Posted: October 23, 2013 in Gaming

In a Reckoning on a relatively cluttered board we set up facing each other. McCabe with the guilds best tech against the Viks with a hodgepodge of recruits after soul stones and payment.

Schemes:
Bodyguard
Protect Territory
Plant Evidence
Cursed Object

Crews:

Outcasts
Vik of Ash
Vik of Blood
Taelor
Johan
Ronin
Void Wretch
Desperate Merc
Specialist
Student of Conflict

Guild
Lucas McCabe – Starngemetal Shirt, Glowing Sabre, Invigorated by Adventure
Lone Marshall – Lead Lined Coat
Peacekeeper
Austringer
2 Riflemen
Warden

With a small crew my idea was to have as few models as possible available to be killed each turn to minimise the points earned by Mark. It was a trial list to see how McCabe could hold up (he did great with regen 2, Armor 2 and 15 wounds between mounted and dismounted). With the opposing right flank loosely held a quick shift by all models sent them to hold the centre and advance on the right, luring Johan up and atacking and paralyzing him with McCabe. The specialist promtly removed it and for his trouble was targetted by a rifleman and in turn 2 was pulled into base contact with the Peacekeeper.

The void wretch attacked and buried Taelor after giving her Fast. I was in no position to kill anything as Taelor would pop out immediately. With the sisters sweeping round the left flank a Dragon’s Bite from Vik of Ash and a follow up attcak from Blood killed the Lone Marshall who was a bit concerned when Taelor popped out. The austringer sent his raptor to hit the Student for 2 wounds.

Taelor ran into the Warden thinking him a soft target but with a Grinding defense was able to only inflict 2 damage.

Turn 3 saw the the specialist on 1 wound give a cursed object to the Peacekeeper before being killed by the Warden. he blew up giving the Warden, taelor, the Peacekeeper and a rifleman Burining +2. Mccabe finished off a dying Johan and placed a scheme marker before throwing Regen +2 onto the Peacekeeper. Taelor charged the Peacekeeper and took him down to 3 wounds. The rest of the Outcasts moved forward and dropped scheme markers. Vik of Blood finished off the Peacekeeper. Vik of Ash was taken down 3 wounds by a rifleman.

Turn 4 seen Vik of Blood charge McCabe and just fail to kill him even with Red Joker damage on the last attack. McCabe repaid the favour by knocking Blood down to 2 wounds. Vik of Ash killed the Austringer.

In the final turn Vik of Blood unseated McCabe from his horse but by then it was too late. A quick thrust with his sabre and he walked over to claim a marker for Plant Evidence. Taelor failed to kill the last Rifleman and he finished her off scoring a Strategy point for the Guild.

Final score: 6-4 win for Outcasts.

  • Set up

  • Turn 1 – Advancement

  • Turn 2 – the action

  • Woods for Trees?

  • The Final marker

Malifaux Wave 2 New Files 15/10/13

Posted: October 17, 2013 in Gaming
Tags:

So Justin has went and done it. The latest set of changes have been released for Malifaux Wave 2. A summary of changes can be found attached.

This is the link to ZIP file

Looking forward to trying out the Hunter and the Warden with some Guild Masters. Looks like the hunter can finally be useful. The same goes for the Exorcist. With Wk going from 3″ to 5″ he has got a speed burst and looks pretty useful in a Justice crew or any crews going against the Resurrectionists.

Also of note is the slight point increase on the Drowned. These guys are going to be a good summoning choice for Molly crews with their Wrapped in chains ability giving them essentially +2DF in Ml and Resilient to give them better than Armor+2 since this does not get negated by abilities which ignore armor.


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Well, all the cool kids are doing it

Posted: October 11, 2013 in Gaming, General
Tags:

So, I have had enough of building my own websites to run blogs and trying to update a plethora of WordPress sites for dedicated gaming channels so I will try and keep everything here.

Mostly it will be Malifaux-centric, beacause, let’s face it, I’m a Henchman for Wyrd, and the game is fantastic. With a new shiny edition, new stat cards, abilities for the first wave of models and the Public Beta of Wave 2 now up and running, what’s not to get excited about?

We do play other games however, both board and tabletop. My Bushido has just shipped from Wayland Games after only 36 days. Not hours. Days. Sure, they have stock issues but it was left to me to get in touch with them. The stock indication level was green so I assumed it was in stock. But this is not a rant, right? No hate.

Add into the mix various other systems, of particular love to me is Epic:Armageddon and Dystopian Wars. And maybe a little Warmahordes thrown in for kicks.

So, hopefully this will be a regularly updated blog about our endeavours in my local gaming group with some input from the other guys. For now, see you on the flip side.

D.