Archive for the ‘Gaming’ Category


Gremlins are in the system!

Just. Wow.

We have a new captain for the Union team in the form of Rage. Looks like a promotion in the ranks!

Wyrd Games have released a preview of yet another Emissary. This one will be added to my Molly and Seamus crews. May even throw in something to tie in with Yan Lo.

So yesterday seen the first #ManDay of 2016 and it was a blast! Hosted by Glenn at North Down Wargaming Centre we had a Malifaux tournament, a Warmahordes Invitational and some Guildball action.

I was interested in trying out a new ruleset, Mayhem, a fantasy mass battle system which is scale agnostic and offers players to use whatever they have lying around. What makes Mayhem interesting is that all stats are dice based. A mounted unit could have D20 movement while foot soldiers are reduced to D6 or D8, while their combat value and ballistic armour rating could be D10 or D12. So this means that players are free to make up any units they want with any additional traits or weapons they like (spears, shields and abilities) to bring out any flavour in the unit they want. Each turn a player generates Command Points to spend on activating units. Units can be given more actions but cost additional Command Points the more they act.

One of the highlights was the Rat Ogres charging into the Phoenix Guard, gaining an Impact hit from the charge taking their D12 down to a D10. In combat lower is better so rolling a natural 1 gives a critical hit and wipes out the defender. However if the defender also rolls a natural 1 then both units are taken out. Guess what happened yesterday?

By the end of the game the dice system became very intuitive and the trait system gave an easy way to evoke different units on the battlefield.

We also managed to get a demo game of ‘Of Gods and Mortals’ in to see how that worked. Nice and simple system with little rules complications.

All in all a great day’s gaming.

Lovely Bushido Terain from @OshiroModels

Posted: January 28, 2016 in Gaming, Hobby
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With the recent newsletter from West Wind Productions announcing the resculpted Incursion models available on their webstore it will only be a matter of time before they have the full line up available. My Mechanised drop force will soon be complete and led by Hilde, the Valkyrie.

Hilde Becker has the dubious honour of being the Reich’s best troubleshooter. What that ultimately means is that High Command tends to drop Hilde and whatever Drop Trooper assets they can muster into the worst locations that the Allies can construct. Her continued survival is a testament to her abilities. She’s also occasionally used to bring certain rogue elements back in line…

Yet more additions to the Bushido range. After their teaser in the Rise of the Kage expansion – The Docks of Ryu – the Jung Pirates become the 9th faction in the Bushido universe. This mighty Buto fights under their banner.

@BushidoGCT #Ito Okyo archers

Posted: January 20, 2016 in Gaming
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Okyo Archer – Ito Clan

The ashigaru in the Okyo garrisons are massing in preparation for the battles to come. Whether armed with the Okyo naginata, as slightly smaller version of the standard weapon due to the confines of the terrain or the Ito short bow they are ready to combat the enemies of the snake. The versatile archers make excellent skirmishers, lightly passing through the densest undergrowth before raining death upon the enemy with cold Izu steel. 

Another beautiful render from Wyrd Miniatures. Need this ASAP. My proxy will be fine until the official model is released.

The Emissaries are the embodiment of their faction and enhance and compliment every master in the faction.

  • Shadow Emissary